Sunday, 4 December 2011

let it snow?

I read today about a drought apparently sweeping the lower regions of the UK. We've certainly had very limited rainfall in my hometown this year. I keep an eye on the weather and have noticed no more than 7 days of rain since the beginning of the year.

We didn't have any thunderstorms either - unless there was one for the one week of this year that I've not been here... But the news article confirmed my curiosity - there has been a significant lack of rainy weather, and unless it picks up this is going to put strains on the water supply into early next year.

So where did all the rain go?

There have been some fairly freak weather incidents around the world this year. Off the top of my head I can recall the hurricane in New York, the recent floods in that city whose name I can't remember - and perhaps we can even include the Japanese tsunami (triggered by an earthquake). On top of that we also have El Hierro's volcano rumbling steadily at the end of the year, with claims it is forming a new Canary Island!

The Canary Islands and their volcanoes play a significant role in disaster predictions for the future. I enjoyed reading the one about a megatsunami that would apparently destroy the East American seaboard.

That said - there is no evidence as far as I'm concerned to say these things are "happening more often". I think myself and others are just reading about them more often, there are more reports on them and the Twitter age means we know about any fairly small event very quickly and from multiple sources.

So yeah, weather... Rain... We need some :) Obviously it's evaporated here and gone and been a freak event elsewhere in the world this year. Glad to know Oxfordshire could help on that one.

I am phasing in and out of creativity. My game is being tested. It's a phase I definitely missed out on with my last game (testicle) that I finished in April this year. There was no testing on that one but I can't remember if it was my incompetence or just no interest in beta-testing it.

During the testing stage - error hunting aside, I think it's just great to get some feedback prior to release to help you on your way. It's a key bit of game making motivation, and it can trigger new lines of conversation in your mind - ideas which you may have missed completely because you were never seeing your game from that angle before. Here's the trailer:



I want to make a short Xmas movie. But I am too busy getting AdventureX prepped and done, Passage of Saints and my own game above finished. And doing whatever I can on BJ:MD to finish it. I am pushing this old computer to its limits. So I'm posting this now before it crashes (which it does every 56 mins).

Thanks for reading, take care, and here's to some snow this year!